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Creating a HUD for your Sprite Kit Game

Creating a HUD for every game is vital. It’s a bit tricky when you are adding UI Elements to Sprite Kit and there are also a few different ways of doing it. Here is one of the ways and so far my favorite. It’s very flexible and it will allow you to easily customize your […]
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Contacts App / Inventory with Archiving 2.0

Hi, all Here is the updated version of the Contacts app with archiving. It will now let you save and load multiple contacts. I am just going to list some of the new things added. Here are the previous and next buttons on the Load View screen:       Here are the […]
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Contacts App / Inventory with Archiving

Here is the latest app. It is supposed to be an contacts inventory app. This is the first version as it is just letting you save/load one contact. Key points here are: creating custom Classes archiving / unarchiving with NSCoding using multiple UIViews with Navigation Controller using multiple, nested ‘if {} else {}’ statements separating […]
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Saving and Loading Images, Swift 2.0

Were you looking for the best games to play at daisyslots? Why not try starburst or fluffy favorite to experience something new? This will show you how to save and load images in a way that is very easy and straight forward. Here is the function to save your image first. We’ll assume you already […]
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